Category Archives: Project Management

How to finish your first professional game? [Part II - Development]

In the previous part of this post we’ve examined important things to be considered before starting a game development itself. Let’s list them just as a reminder:

  • right sizing a game, so it is possible to finish it
  • creating a rough game project schedule (including GUI development and bugfixing time)
  • accepting the plan and following it

Actually following the plan may seem simple, but it isn’t – there are still a lot of problems that you may encounter. I’m going to give you some tips however, that might make it easier for you to stick to the plan, thus successfully driving your project to a completed game.

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How to finish your first professional game? [Part I - Preparations]

There are a lot of people trying to make creating games their primary and only source of income, but only a few succeeds. Why is this happening? There are really numerous factors, for example quality of their games, good marketing, brilliant ideas, pure luck and many more. But the most important thing to be considered at first is the ability to actually create a game.

Finishing a game on a professional level is much harder than a starting game developer can even imagine. There are lots of difficulties that can stop you from finishing what you’ve planned. Let’s see what can be done to overcome some of them and thus increase a chance of succeeding as a game developer.

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